Computer Games Development BSc (Hons)
- Tution Fees : £15,500
- Course Duration : 3 Years
- Academic Course Level : Undergraduate
- Location : Luton Campus
- Scholarship : 1000
Available Options
- General Entry Requirement
- General English Requirement
- Time Line
- Course Specification
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Academic Entry Requirements:
Undergraduate Courses:
To apply for a place on an undergraduate course (BA/BSc) you need to have completed your high school education (12 years) and have a pass equivalent to two UK A-level passes, and have the required English language qualification.
Postgraduate Courses:
The normal entry requirements for postgraduate degrees (MA/MSc/MBA/LLM) are a good honours degree, or equivalent qualification, in an appropriate subject from a recognised university or HE institution. We also consider candidates with other relevant qualifications and individuals with appropriate work experience.
(Note: Please look at individual entry requirements before proceeding.)
English Language Requirements:
Undergraduate Courses:
- 1) IELTS: Overall 6.0 with minimum 5.5 in each element
- 2) TOEFL iBT: Overall 72 with Listening: 17, Reading: 18, Speaking: 20, Writing: 17
- 3) PTE: Overall 59 with minimum 59 in each element
- 4) LanguageCert (SELT): Minimum 33 in each skill
Postgraduate Courses:
- 1) IELTS: Overall 6.0 with minimum 5.5 in each element
- 2) TOEFL iBT: Overall 72 with Listening: 17, Reading: 18, Speaking: 20, Writing: 17
- 3) PTE: Overall 59 with minimum 59 in each element
- 4) LanguageCert (SELT): Minimum 33 in each skill
(Note: Please look at individual entry requirements before proceeding.)
Conditional Offer | Unconditional Offer | CAS |
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4 Days | 2 Days | 3 Days |
Entry requirements | |
To apply for a place on an undergraduate course (BA/BSc) you need to have completed your high school education (12 years) and have a pass equivalent to two UK A level passes, and have the required English language qualification. IELTS overall score of 6.0 with minimum 5.5 in each element |
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Course Modules | |
Fundamentals of Creative Technologies Content Creation and Design Introduction to Software Development Programming for Interactive Media Animation and Graphics Technology Computer Games Programming Mobile Applications Development Quality Handbook Chapter 2: Approval and modification of courses and units Object Oriented Programming Professional Practice Year (Computer Science and Technology) option Advanced Computer Games Techno Research Methodologies and Emerging Technologies Social and Professional Project Management Undergraduate Project |